Standard+Two

=Standard Two= =Design and Develop Digital-Age Learning Experiences and Assessments=

Reflection
These two webquests were used during our persuasion unit. The purpose of these webquests was to allow student learning of persuasion and related terms through the exciting interface of a computer. These webquests are an excellent example of my ability in standard two.

I designed and adapted my lesson on persuasion to make use of the exciting interface of the computer. The students had shown prowess and excitement surrounding computers. I therefore took the lesson and adapted it for the computer. Firstly, I had the students use dictionary.com to identify and define vocabulary words. I then found an excellent resource on the British Broadcasting Company webpage that allowed the students to navigate through four review quizzes on persuasion. Finally, the students were directed to the New York Times website to look at the advertisements that had been taken out in the paper and students identified types of propaganda and persuasion used in each advertisement.

These webquests which I created allowed the students to not only learn the necessary information, they were also given the opportunity to pursue their own interests through looking at advertisements from different companies from the NY Times. This allowed the lesson to adapt to different learning styles. Also, the incorporation of standard vocabulary recall, the BBC quizzes, and the analyses of advertisements provided the students and myself with a variety of assessment techniques. This allowed the students to learn through multiple ways and allowed me to assess through multiple channels.

This lesson allowed me to develop a learning experience that incorporated technology to maximize learning and interest in my students.